_EX_WORK_QUEUE

//0x2d0 bytes (sizeof) struct _EX_WORK_QUEUE { struct _KPRIQUEUE WorkPriQueue; //0x0 struct _ENODE* Node; //0x2b0 volatile ULONG WorkItemsProcessed; //0x2b8 ULONG WorkItemsProcessedLastPass; //0x2bc volatile LONG ThreadCount; //0x2c0 LONG MinThreads:31; //0x2c4 volatile ULONG TryFailed:1; //0x2c4 LONG MaxThreads; //0x2c8 enum _EXQUEUEINDEX QueueIndex; //0x2cc };

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