//0x2d0 bytes (sizeof)
struct _EX_WORK_QUEUE
{
struct _KPRIQUEUE WorkPriQueue; //0x0
struct _ENODE* Node; //0x2b0
volatile ULONG WorkItemsProcessed; //0x2b8
ULONG WorkItemsProcessedLastPass; //0x2bc
volatile LONG ThreadCount; //0x2c0
LONG MinThreads:31; //0x2c4
volatile ULONG TryFailed:1; //0x2c4
LONG MaxThreads; //0x2c8
enum _EXQUEUEINDEX QueueIndex; //0x2cc
};