_MI_POOL_STATE

//0xf0 bytes (sizeof) struct _MI_POOL_STATE { ULONGLONG MaximumNonPagedPoolThreshold; //0x0 ULONG NonPagedPoolSListMaximum[3]; //0x8 volatile ULONGLONG AllocatedNonPagedPool; //0x18 struct _SINGLE_LIST_ENTRY BadPoolHead; //0x20 ULONG PoolFailures[3][3]; //0x28 ULONG PoolFailureReasons[11]; //0x4c ULONGLONG LowPagedPoolThreshold; //0x78 ULONGLONG HighPagedPoolThreshold; //0x80 ULONG PagedPoolSListMaximum; //0x88 ULONG PreemptiveTrims[4]; //0x8c ULONGLONG SpecialPagesInUsePeak; //0xa0 ULONG SpecialPoolRejected[9]; //0xa8 volatile ULONGLONG SpecialPagesNonPaged; //0xd0 volatile LONG SpecialPoolPdes; //0xd8 ULONG SessionSpecialPoolPdesMax; //0xdc ULONGLONG TotalPagedPoolQuota; //0xe0 ULONGLONG TotalNonPagedPoolQuota; //0xe8 };