//0x88 bytes (sizeof)
struct _WHEAP_WORK_QUEUE
{
struct _LIST_ENTRY ListHead; //0x0
ULONGLONG ListLock; //0x10
volatile LONG ItemCount; //0x18
struct _KDPC Dpc; //0x20
struct _WORK_QUEUE_ITEM WorkItem; //0x60
VOID (*WorkRoutine)(struct _WHEAP_WORK_QUEUE* arg1, struct _LIST_ENTRY* arg2); //0x80
};