//0x10 bytes (sizeof)
struct _OWNER_ENTRY
{
ULONGLONG OwnerThread; //0x0
union
{
struct
{
ULONG IoPriorityBoosted:1; //0x8
ULONG OwnerReferenced:1; //0x8
ULONG OwnerCount:30; //0x8
};
ULONG TableSize; //0x8
};
};