//0x30 bytes (sizeof)
struct _BLOB
{
union
{
struct _LIST_ENTRY ResourceList; //0x0
struct _SLIST_ENTRY FreeListEntry; //0x0
};
union
{
struct
{
UCHAR ReferenceCache:1; //0x10
UCHAR Lookaside:1; //0x10
UCHAR Initializing:1; //0x10
UCHAR Deleted:1; //0x10
} s1; //0x10
UCHAR Flags; //0x10
} u1; //0x10
UCHAR ResourceId; //0x11
SHORT CachedReferences; //0x12
LONGLONG ReferenceCount; //0x18
struct _EX_PUSH_LOCK Lock; //0x20
};