//0x5e0 bytes (sizeof)
struct _KTHREAD
{
struct _DISPATCHER_HEADER Header; //0x0
VOID* SListFaultAddress; //0x18
ULONGLONG QuantumTarget; //0x20
VOID* InitialStack; //0x28
VOID* volatile StackLimit; //0x30
VOID* StackBase; //0x38
ULONGLONG ThreadLock; //0x40
volatile ULONGLONG CycleTime; //0x48
ULONG CurrentRunTime; //0x50
ULONG ExpectedRunTime; //0x54
VOID* KernelStack; //0x58
struct _XSAVE_FORMAT* StateSaveArea; //0x60
struct _KSCHEDULING_GROUP* volatile SchedulingGroup; //0x68
union _KWAIT_STATUS_REGISTER WaitRegister; //0x70
volatile UCHAR Running; //0x71
UCHAR Alerted[2]; //0x72
union
{
struct
{
ULONG AutoBoostActive:1; //0x74
ULONG ReadyTransition:1; //0x74
ULONG WaitNext:1; //0x74
ULONG SystemAffinityActive:1; //0x74
ULONG Alertable:1; //0x74
ULONG UserStackWalkActive:1; //0x74
ULONG ApcInterruptRequest:1; //0x74
ULONG QuantumEndMigrate:1; //0x74
ULONG UmsDirectedSwitchEnable:1; //0x74
ULONG TimerActive:1; //0x74
ULONG SystemThread:1; //0x74
ULONG ProcessDetachActive:1; //0x74
ULONG CalloutActive:1; //0x74
ULONG ScbReadyQueue:1; //0x74
ULONG ApcQueueable:1; //0x74
ULONG ReservedStackInUse:1; //0x74
ULONG UmsPerformingSyscall:1; //0x74
ULONG TimerSuspended:1; //0x74
ULONG SuspendedWaitMode:1; //0x74
ULONG SuspendSchedulerApcWait:1; //0x74
ULONG Reserved:12; //0x74
};
LONG MiscFlags; //0x74
};
union
{
struct
{
ULONG AutoAlignment:1; //0x78
ULONG DisableBoost:1; //0x78
ULONG ThreadFlagsSpare0:1; //0x78
ULONG AlertedByThreadId:1; //0x78
ULONG QuantumDonation:1; //0x78
ULONG EnableStackSwap:1; //0x78
ULONG GuiThread:1; //0x78
ULONG DisableQuantum:1; //0x78
ULONG ChargeOnlySchedulingGroup:1; //0x78
ULONG DeferPreemption:1; //0x78
ULONG QueueDeferPreemption:1; //0x78
ULONG ForceDeferSchedule:1; //0x78
ULONG SharedReadyQueueAffinity:1; //0x78
ULONG FreezeCount:1; //0x78
ULONG TerminationApcRequest:1; //0x78
ULONG AutoBoostEntriesExhausted:1; //0x78
ULONG KernelStackResident:1; //0x78
ULONG CommitFailTerminateRequest:1; //0x78
ULONG ProcessStackCountDecremented:1; //0x78
ULONG RestrictedGuiThread:1; //0x78
ULONG ThreadFlagsSpare:4; //0x78
ULONG EtwStackTraceApcInserted:8; //0x78
};
volatile LONG ThreadFlags; //0x78
};
volatile UCHAR Tag; //0x7c
UCHAR SystemHeteroCpuPolicy; //0x7d
UCHAR UserHeteroCpuPolicy:7; //0x7e
UCHAR ExplicitSystemHeteroCpuPolicy:1; //0x7e
UCHAR Spare0; //0x7f
ULONG SystemCallNumber; //0x80
ULONG Spare10; //0x84
VOID* FirstArgument; //0x88
struct _KTRAP_FRAME* TrapFrame; //0x90
union
{
struct _KAPC_STATE ApcState; //0x98
struct
{
UCHAR ApcStateFill[43]; //0x98
CHAR Priority; //0xc3
ULONG UserIdealProcessor; //0xc4
};
};
volatile LONGLONG WaitStatus; //0xc8
struct _KWAIT_BLOCK* WaitBlockList; //0xd0
union
{
struct _LIST_ENTRY WaitListEntry; //0xd8
struct _SINGLE_LIST_ENTRY SwapListEntry; //0xd8
};
struct _DISPATCHER_HEADER* volatile Queue; //0xe8
VOID* Teb; //0xf0
ULONGLONG RelativeTimerBias; //0xf8
struct _KTIMER Timer; //0x100
union
{
struct _KWAIT_BLOCK WaitBlock[4]; //0x140
struct
{
UCHAR WaitBlockFill4[20]; //0x140
ULONG ContextSwitches; //0x154
};
struct
{
UCHAR WaitBlockFill5[68]; //0x140
volatile UCHAR State; //0x184
CHAR Spare13; //0x185
UCHAR WaitIrql; //0x186
CHAR WaitMode; //0x187
};
struct
{
UCHAR WaitBlockFill6[116]; //0x140
ULONG WaitTime; //0x1b4
};
struct
{
UCHAR WaitBlockFill7[164]; //0x140
union
{
struct
{
SHORT KernelApcDisable; //0x1e4
SHORT SpecialApcDisable; //0x1e6
};
ULONG CombinedApcDisable; //0x1e4
};
};
struct
{
UCHAR WaitBlockFill8[40]; //0x140
struct _KTHREAD_COUNTERS* ThreadCounters; //0x168
};
struct
{
UCHAR WaitBlockFill9[88]; //0x140
struct _XSTATE_SAVE* XStateSave; //0x198
};
struct
{
UCHAR WaitBlockFill10[136]; //0x140
VOID* volatile Win32Thread; //0x1c8
};
struct
{
UCHAR WaitBlockFill11[176]; //0x140
struct _UMS_CONTROL_BLOCK* Ucb; //0x1f0
struct _KUMS_CONTEXT_HEADER* volatile Uch; //0x1f8
};
};
VOID* TebMappedLowVa; //0x200
struct _LIST_ENTRY QueueListEntry; //0x208
union
{
volatile ULONG NextProcessor; //0x218
struct
{
ULONG NextProcessorNumber:31; //0x218
ULONG SharedReadyQueue:1; //0x218
};
};
LONG QueuePriority; //0x21c
struct _KPROCESS* Process; //0x220
union
{
struct _GROUP_AFFINITY UserAffinity; //0x228
struct
{
UCHAR UserAffinityFill[10]; //0x228
CHAR PreviousMode; //0x232
CHAR BasePriority; //0x233
union
{
CHAR PriorityDecrement; //0x234
struct
{
UCHAR ForegroundBoost:4; //0x234
UCHAR UnusualBoost:4; //0x234
};
};
UCHAR Preempted; //0x235
UCHAR AdjustReason; //0x236
CHAR AdjustIncrement; //0x237
};
};
ULONGLONG AffinityVersion; //0x238
union
{
struct _GROUP_AFFINITY Affinity; //0x240
struct
{
UCHAR AffinityFill[10]; //0x240
UCHAR ApcStateIndex; //0x24a
UCHAR WaitBlockCount; //0x24b
ULONG IdealProcessor; //0x24c
};
};
ULONGLONG NpxState; //0x250
union
{
struct _KAPC_STATE SavedApcState; //0x258
struct
{
UCHAR SavedApcStateFill[43]; //0x258
UCHAR WaitReason; //0x283
CHAR SuspendCount; //0x284
CHAR Saturation; //0x285
USHORT SListFaultCount; //0x286
};
};
union
{
struct _KAPC SchedulerApc; //0x288
struct
{
UCHAR SchedulerApcFill0[1]; //0x288
UCHAR ResourceIndex; //0x289
};
struct
{
UCHAR SchedulerApcFill1[3]; //0x288
UCHAR QuantumReset; //0x28b
};
struct
{
UCHAR SchedulerApcFill2[4]; //0x288
ULONG KernelTime; //0x28c
};
struct
{
UCHAR SchedulerApcFill3[64]; //0x288
struct _KPRCB* volatile WaitPrcb; //0x2c8
};
struct
{
UCHAR SchedulerApcFill4[72]; //0x288
VOID* LegoData; //0x2d0
};
struct
{
UCHAR SchedulerApcFill5[83]; //0x288
UCHAR CallbackNestingLevel; //0x2db
ULONG UserTime; //0x2dc
};
};
struct _KEVENT SuspendEvent; //0x2e0
struct _LIST_ENTRY ThreadListEntry; //0x2f8
struct _LIST_ENTRY MutantListHead; //0x308
UCHAR AbEntrySummary; //0x318
UCHAR AbWaitEntryCount; //0x319
USHORT Spare20; //0x31a
ULONG SecureThreadCookie; //0x31c
struct _KLOCK_ENTRY LockEntries[6]; //0x320
struct _SINGLE_LIST_ENTRY PropagateBoostsEntry; //0x560
struct _SINGLE_LIST_ENTRY IoSelfBoostsEntry; //0x568
UCHAR PriorityFloorCounts[16]; //0x570
ULONG PriorityFloorSummary; //0x580
volatile LONG AbCompletedIoBoostCount; //0x584
volatile LONG AbCompletedIoQoSBoostCount; //0x588
volatile SHORT KeReferenceCount; //0x58c
UCHAR AbOrphanedEntrySummary; //0x58e
UCHAR AbOwnedEntryCount; //0x58f
ULONG ForegroundLossTime; //0x590
union
{
struct _LIST_ENTRY GlobalForegroundListEntry; //0x598
struct
{
struct _SINGLE_LIST_ENTRY ForegroundDpcStackListEntry; //0x598
ULONGLONG InGlobalForegroundList; //0x5a0
};
};
LONGLONG ReadOperationCount; //0x5a8
LONGLONG WriteOperationCount; //0x5b0
LONGLONG OtherOperationCount; //0x5b8
LONGLONG ReadTransferCount; //0x5c0
LONGLONG WriteTransferCount; //0x5c8
LONGLONG OtherTransferCount; //0x5d0
struct _KSCB* QueuedScb; //0x5d8
};