//0x3e0 bytes (sizeof)
struct _POP_FX_DEVICE
{
struct _LIST_ENTRY Link; //0x0
struct _IRP* Irp; //0x10
struct _POP_IRP_DATA* IrpData; //0x18
unionvolatile _POP_FX_DEVICE_STATUS Status; //0x20
volatile LONG PowerReqCall; //0x24
volatile LONG PowerNotReqCall; //0x28
struct _DEVICE_NODE* DevNode; //0x30
struct PEPHANDLE__* DpmContext; //0x38
struct _POP_FX_PLUGIN* Plugin; //0x40
struct PEPHANDLE__* PluginHandle; //0x48
struct _POP_FX_PLUGIN* AcpiPlugin; //0x50
struct PEPHANDLE__* AcpiPluginHandle; //0x58
struct _DEVICE_OBJECT* DeviceObject; //0x60
struct _DEVICE_OBJECT* TargetDevice; //0x68
struct _POP_FX_DRIVER_CALLBACKS Callbacks; //0x70
VOID* DriverContext; //0xb8
struct _LIST_ENTRY AcpiLink; //0xc0
struct _UNICODE_STRING DeviceId; //0xd0
struct _IO_REMOVE_LOCK RemoveLock; //0xe0
struct _IO_REMOVE_LOCK AcpiRemoveLock; //0x100
struct _POP_FX_WORK_ORDER WorkOrder; //0x120
ULONGLONG IdleLock; //0x158
struct _KTIMER IdleTimer; //0x160
struct _KDPC IdleDpc; //0x1a0
ULONGLONG IdleTimeout; //0x1e0
ULONGLONG IdleStamp; //0x1e8
struct _DEVICE_OBJECT* NextIrpDeviceObject[2]; //0x1f0
union _POWER_STATE NextIrpPowerState[2]; //0x200
VOID (*NextIrpCallerCompletion[2])(struct _DEVICE_OBJECT* arg1, UCHAR arg2, union _POWER_STATE arg3, VOID* arg4, struct _IO_STATUS_BLOCK* arg5); //0x208
VOID* NextIrpCallerContext[2]; //0x218
struct _KEVENT IrpCompleteEvent; //0x228
UCHAR (*PowerOnDumpDeviceCallback)(struct _PEP_CRASHDUMP_INFORMATION* arg1); //0x240
struct _POP_FX_ACCOUNTING Accounting; //0x248
volatile ULONG Flags; //0x328
ULONG ComponentCount; //0x32c
struct _POP_FX_COMPONENT** Components; //0x330
ULONG LogEntries; //0x338
struct _POP_FX_LOG_ENTRY* Log; //0x340
volatile LONG LogIndex; //0x348
struct _DRIVER_OBJECT* DripsWatchdogDriverObject; //0x350
struct _POP_FX_DRIPS_WATCHDOG_CONTEXT DripsWatchdogContext; //0x358
ULONG DirectedTimeout; //0x380
struct _POP_FX_WORK_ORDER DirectedWorkOrder; //0x388
volatile LONG DirectedTransitionCallCount; //0x3c0
VOID* DirectedTransitionCompletionContext; //0x3c8
struct _UNICODE_STRING FriendlyName; //0x3d0
};