_MI_PHYSICAL_VIEW

//0x30 bytes (sizeof) struct _MI_PHYSICAL_VIEW { struct _RTL_BALANCED_NODE PhysicalNode; //0x0 struct _MMVAD_SHORT* Vad; //0x18 struct _AWEINFO* AweInfo; //0x20 union { ULONG ViewPageSize:2; //0x28 struct _CONTROL_AREA* ControlArea; //0x28 } u1; //0x28 };