//0x30 bytes (sizeof)
struct _MI_PHYSICAL_VIEW
{
struct _RTL_BALANCED_NODE PhysicalNode; //0x0
struct _MMVAD_SHORT* Vad; //0x18
struct _AWEINFO* AweInfo; //0x20
union
{
ULONG ViewPageSize:2; //0x28
struct _CONTROL_AREA* ControlArea; //0x28
} u1; //0x28
};