//0x430 bytes (sizeof)
struct _KTHREAD
{
struct
_DISPATCHER_HEADER Header; //0x0
VOID* SListFaultAddress; //0x18
ULONGLONG QuantumTarget; //0x20
VOID* InitialStack; //0x28
VOID* volatile StackLimit; //0x30
VOID* StackBase; //0x38
ULONGLONG ThreadLock; //0x40
volatile ULONGLONG CycleTime; //0x48
ULONG CurrentRunTime; //0x50
ULONG ExpectedRunTime; //0x54
VOID* KernelStack; //0x58
struct
_XSAVE_FORMAT* StateSaveArea; //0x60
struct
_KSCHEDULING_GROUP* volatile SchedulingGroup; //0x68
union
_KWAIT_STATUS_REGISTER WaitRegister; //0x70
volatile UCHAR Running; //0x71
UCHAR Alerted[2]; //0x72
union
{
struct
{
ULONG AutoBoostActive:1; //0x74
ULONG ReadyTransition:1; //0x74
ULONG WaitNext:1; //0x74
ULONG SystemAffinityActive:1; //0x74
ULONG Alertable:1; //0x74
ULONG UserStackWalkActive:1; //0x74
ULONG ApcInterruptRequest:1; //0x74
ULONG QuantumEndMigrate:1; //0x74
ULONG UmsDirectedSwitchEnable:1; //0x74
ULONG TimerActive:1; //0x74
ULONG SystemThread:1; //0x74
ULONG ProcessDetachActive:1; //0x74
ULONG CalloutActive:1; //0x74
ULONG ScbReadyQueue:1; //0x74
ULONG ApcQueueable:1; //0x74
ULONG ReservedStackInUse:1; //0x74
ULONG UmsPerformingSyscall:1; //0x74
ULONG TimerSuspended:1; //0x74
ULONG SuspendedWaitMode:1; //0x74
ULONG SuspendSchedulerApcWait:1; //0x74
ULONG CetUserShadowStack:1; //0x74
ULONG BypassProcessFreeze:1; //0x74
ULONG Reserved:10; //0x74
};
LONG MiscFlags; //0x74
};
union
{
struct
{
ULONG ThreadFlagsSpare:2; //0x78
ULONG AutoAlignment:1; //0x78
ULONG DisableBoost:1; //0x78
ULONG AlertedByThreadId:1; //0x78
ULONG QuantumDonation:1; //0x78
ULONG EnableStackSwap:1; //0x78
ULONG GuiThread:1; //0x78
ULONG DisableQuantum:1; //0x78
ULONG ChargeOnlySchedulingGroup:1; //0x78
ULONG DeferPreemption:1; //0x78
ULONG QueueDeferPreemption:1; //0x78
ULONG ForceDeferSchedule:1; //0x78
ULONG SharedReadyQueueAffinity:1; //0x78
ULONG FreezeCount:1; //0x78
ULONG TerminationApcRequest:1; //0x78
ULONG AutoBoostEntriesExhausted:1; //0x78
ULONG KernelStackResident:1; //0x78
ULONG TerminateRequestReason:2; //0x78
ULONG ProcessStackCountDecremented:1; //0x78
ULONG RestrictedGuiThread:1; //0x78
ULONG VpBackingThread:1; //0x78
ULONG ThreadFlagsSpare2:1; //0x78
ULONG EtwStackTraceApcInserted:8; //0x78
};
volatile LONG ThreadFlags; //0x78
};
volatile UCHAR Tag; //0x7c
UCHAR SystemHeteroCpuPolicy; //0x7d
UCHAR UserHeteroCpuPolicy:7; //0x7e
UCHAR ExplicitSystemHeteroCpuPolicy:1; //0x7e
union
{
struct
{
UCHAR RunningNonRetpolineCode:1; //0x7f
UCHAR SpecCtrlSpare:7; //0x7f
};
UCHAR SpecCtrl; //0x7f
};
ULONG SystemCallNumber; //0x80
ULONG ReadyTime; //0x84
VOID* FirstArgument; //0x88
struct
_KTRAP_FRAME* TrapFrame; //0x90
union
{
struct
_KAPC_STATE ApcState; //0x98
struct
{
UCHAR ApcStateFill[43]; //0x98
CHAR Priority; //0xc3
ULONG UserIdealProcessor; //0xc4
};
};
volatile LONGLONG WaitStatus; //0xc8
struct
_KWAIT_BLOCK* WaitBlockList; //0xd0
union
{
struct
_LIST_ENTRY WaitListEntry; //0xd8
struct
_SINGLE_LIST_ENTRY SwapListEntry; //0xd8
};
struct
_DISPATCHER_HEADER* volatile Queue; //0xe8
VOID* Teb; //0xf0
ULONGLONG RelativeTimerBias; //0xf8
struct
_KTIMER Timer; //0x100
union
{
struct
_KWAIT_BLOCK WaitBlock[4]; //0x140
struct
{
UCHAR WaitBlockFill4[20]; //0x140
ULONG ContextSwitches; //0x154
};
struct
{
UCHAR WaitBlockFill5[68]; //0x140
volatile UCHAR State; //0x184
CHAR Spare13; //0x185
UCHAR WaitIrql; //0x186
CHAR WaitMode; //0x187
};
struct
{
UCHAR WaitBlockFill6[116]; //0x140
ULONG WaitTime; //0x1b4
};
struct
{
UCHAR WaitBlockFill7[164]; //0x140
union
{
struct
{
SHORT KernelApcDisable; //0x1e4
SHORT SpecialApcDisable; //0x1e6
};
ULONG CombinedApcDisable; //0x1e4
};
};
struct
{
UCHAR WaitBlockFill8[40]; //0x140
struct
_KTHREAD_COUNTERS* ThreadCounters; //0x168
};
struct
{
UCHAR WaitBlockFill9[88]; //0x140
struct
_XSTATE_SAVE* XStateSave; //0x198
};
struct
{
UCHAR WaitBlockFill10[136]; //0x140
VOID* volatile Win32Thread; //0x1c8
};
struct
{
UCHAR WaitBlockFill11[176]; //0x140
struct
_UMS_CONTROL_BLOCK* Ucb; //0x1f0
struct
_KUMS_CONTEXT_HEADER* volatile Uch; //0x1f8
};
};
union
{
volatile LONG ThreadFlags2; //0x200
struct
{
ULONG BamQosLevel:8; //0x200
ULONG ThreadFlags2Reserved:24; //0x200
};
};
ULONG Spare21; //0x204
struct
_LIST_ENTRY QueueListEntry; //0x208
union
{
volatile ULONG NextProcessor; //0x218
struct
{
ULONG NextProcessorNumber:31; //0x218
ULONG SharedReadyQueue:1; //0x218
};
};
LONG QueuePriority; //0x21c
struct
_KPROCESS* Process; //0x220
union
{
struct
_GROUP_AFFINITY UserAffinity; //0x228
struct
{
UCHAR UserAffinityFill[10]; //0x228
CHAR PreviousMode; //0x232
CHAR BasePriority; //0x233
union
{
CHAR PriorityDecrement; //0x234
struct
{
UCHAR ForegroundBoost:4; //0x234
UCHAR UnusualBoost:4; //0x234
};
};
UCHAR Preempted; //0x235
UCHAR AdjustReason; //0x236
CHAR AdjustIncrement; //0x237
};
};
ULONGLONG AffinityVersion; //0x238
union
{
struct
_GROUP_AFFINITY Affinity; //0x240
struct
{
UCHAR AffinityFill[10]; //0x240
UCHAR ApcStateIndex; //0x24a
UCHAR WaitBlockCount; //0x24b
ULONG IdealProcessor; //0x24c
};
};
ULONGLONG NpxState; //0x250
union
{
struct
_KAPC_STATE SavedApcState; //0x258
struct
{
UCHAR SavedApcStateFill[43]; //0x258
UCHAR WaitReason; //0x283
CHAR SuspendCount; //0x284
CHAR Saturation; //0x285
USHORT SListFaultCount; //0x286
};
};
union
{
struct
_KAPC SchedulerApc; //0x288
struct
{
UCHAR SchedulerApcFill0[1]; //0x288
UCHAR ResourceIndex; //0x289
};
struct
{
UCHAR SchedulerApcFill1[3]; //0x288
UCHAR QuantumReset; //0x28b
};
struct
{
UCHAR SchedulerApcFill2[4]; //0x288
ULONG KernelTime; //0x28c
};
struct
{
UCHAR SchedulerApcFill3[64]; //0x288
struct
_KPRCB* volatile WaitPrcb; //0x2c8
};
struct
{
UCHAR SchedulerApcFill4[72]; //0x288
VOID* LegoData; //0x2d0
};
struct
{
UCHAR SchedulerApcFill5[83]; //0x288
UCHAR CallbackNestingLevel; //0x2db
ULONG UserTime; //0x2dc
};
};
struct
_KEVENT SuspendEvent; //0x2e0
struct
_LIST_ENTRY ThreadListEntry; //0x2f8
struct
_LIST_ENTRY MutantListHead; //0x308
UCHAR AbEntrySummary; //0x318
UCHAR AbWaitEntryCount; //0x319
UCHAR AbAllocationRegionCount; //0x31a
CHAR SystemPriority; //0x31b
ULONG SecureThreadCookie; //0x31c
struct
_KLOCK_ENTRY* LockEntries; //0x320
struct
_SINGLE_LIST_ENTRY PropagateBoostsEntry; //0x328
struct
_SINGLE_LIST_ENTRY IoSelfBoostsEntry; //0x330
UCHAR PriorityFloorCounts[16]; //0x338
UCHAR PriorityFloorCountsReserved[16]; //0x348
ULONG PriorityFloorSummary; //0x358
volatile LONG AbCompletedIoBoostCount; //0x35c
volatile LONG AbCompletedIoQoSBoostCount; //0x360
volatile SHORT KeReferenceCount; //0x364
UCHAR AbOrphanedEntrySummary; //0x366
UCHAR AbOwnedEntryCount; //0x367
ULONG ForegroundLossTime; //0x368
union
{
struct
_LIST_ENTRY GlobalForegroundListEntry; //0x370
struct
{
struct
_SINGLE_LIST_ENTRY ForegroundDpcStackListEntry; //0x370
ULONGLONG InGlobalForegroundList; //0x378
};
};
LONGLONG ReadOperationCount; //0x380
LONGLONG WriteOperationCount; //0x388
LONGLONG OtherOperationCount; //0x390
LONGLONG ReadTransferCount; //0x398
LONGLONG WriteTransferCount; //0x3a0
LONGLONG OtherTransferCount; //0x3a8
struct
_KSCB* QueuedScb; //0x3b0
volatile ULONG ThreadTimerDelay; //0x3b8
union
{
volatile LONG ThreadFlags3; //0x3bc
struct
{
ULONG ThreadFlags3Reserved:8; //0x3bc
ULONG PpmPolicy:2; //0x3bc
ULONG ThreadFlags3Reserved2:22; //0x3bc
};
};
ULONGLONG TracingPrivate[1]; //0x3c0
VOID* SchedulerAssist; //0x3c8
VOID* volatile AbWaitObject; //0x3d0
ULONG ReservedPreviousReadyTimeValue; //0x3d8
ULONGLONG KernelWaitTime; //0x3e0
ULONGLONG UserWaitTime; //0x3e8
union
{
struct
_LIST_ENTRY GlobalUpdateVpThreadPriorityListEntry; //0x3f0
struct
{
struct
_SINGLE_LIST_ENTRY UpdateVpThreadPriorityDpcStackListEntry; //0x3f0
ULONGLONG InGlobalUpdateVpThreadPriorityList; //0x3f8
};
};
LONG SchedulerAssistPriorityFloor; //0x400
ULONG Spare28; //0x404
ULONGLONG EndPadding[5]; //0x408
};