_ARBITER_INTERFACE

//0x30 bytes (sizeof) struct _ARBITER_INTERFACE { USHORT Size; //0x0 USHORT Version; //0x2 VOID* Context; //0x8 VOID (*InterfaceReference)(VOID* arg1); //0x10 VOID (*InterfaceDereference)(VOID* arg1); //0x18 LONG (*ArbiterHandler)(VOID* arg1, enum _ARBITER_ACTION arg2, struct _ARBITER_PARAMETERS* arg3); //0x20 ULONG Flags; //0x28 };