_CONTROLLER_OBJECT

//0x48 bytes (sizeof) struct _CONTROLLER_OBJECT { SHORT Type; //0x0 SHORT Size; //0x2 VOID* ControllerExtension; //0x8 struct _KDEVICE_QUEUE DeviceWaitQueue; //0x10 ULONG Spare1; //0x38 union _LARGE_INTEGER Spare2; //0x40 };