//0x10 bytes (sizeof)
union __m128
{
float m128_f32[4]; //0x0
ULONGLONG m128_u64[2]; //0x0
CHAR m128_i8[16]; //0x0
SHORT m128_i16[8]; //0x0
LONG m128_i32[4]; //0x0
LONGLONG m128_i64[2]; //0x0
UCHAR m128_u8[16]; //0x0
USHORT m128_u16[8]; //0x0
ULONG m128_u32[4]; //0x0
};