//0x20 bytes (sizeof)
struct _ARBITER_QUERY_CONFLICT_PARAMETERS
{
struct _DEVICE_OBJECT* PhysicalDeviceObject; //0x0
struct _IO_RESOURCE_DESCRIPTOR* ConflictingResource; //0x8
ULONG* ConflictCount; //0x10
struct _ARBITER_CONFLICT_INFO** Conflicts; //0x18
};