_MI_LDW_WORK_CONTEXT

//0x38 bytes (sizeof) struct _MI_LDW_WORK_CONTEXT { struct _WORK_QUEUE_ITEM WorkItem; //0x0 struct _FILE_OBJECT* FileObject; //0x20 LONG ErrorStatus; //0x28 volatile LONG Active; //0x2c UCHAR FreeWhenDone; //0x30 };