//0x130 bytes (sizeof)
struct _POP_FX_WORK_POOL
{
struct _POP_FX_PLUGIN* Plugin; //0x0
ULONGLONG EmergencyWorkQueueLock; //0x8
struct _LIST_ENTRY EmergencyWorkQueue; //0x10
struct _KSEMAPHORE WorkPoolQueues[2]; //0x20
volatile LONG WorkItemStatus; //0x60
struct _POP_FX_WORK_POOL_ITEM WorkItems[4]; //0x68
struct _KTHREAD* PoolWorkerThreads[5]; //0x108
};