//0x30 bytes (sizeof)
struct _PO_FX_COMPONENT_PERF_SET
{
struct _UNICODE_STRING Name; //0x0
ULONGLONG Flags; //0x10
enum _PO_FX_PERF_STATE_UNIT Unit; //0x18
enum _PO_FX_PERF_STATE_TYPE Type; //0x1c
union
{
struct
{
ULONG Count; //0x20
struct _PO_FX_PERF_STATE* States; //0x28
} Discrete; //0x20
struct
{
ULONGLONG Minimum; //0x20
ULONGLONG Maximum; //0x28
} Range; //0x20
};
};