_MI_ERROR_STATE

//0x100 bytes (sizeof) struct _MI_ERROR_STATE { struct _MI_BAD_MEMORY_EVENT_ENTRY BadMemoryEventEntry; //0x0 struct _MI_PROBE_RAISE_TRACKER ProbeRaises; //0x38 struct _MI_FORCED_COMMITS ForcedCommits; //0x78 ULONG PrePhase0BugCheckParameter; //0x80 ULONG WsleFailures; //0x84 UCHAR PendingBadPages; //0x88 UCHAR FatalGraphicsFailures; //0x89 UCHAR InitFailure; //0x8a UCHAR BadPagesInsertSignalState; //0x8b enum _MI_PAGE_HASH_ERROR_BEHAVIOR PageHashErrorBehavior; //0x8c ULONG PageHashReadErrors; //0x90 ULONG PageHashStandbyErrors; //0x94 ULONG PageHashTransferErrors; //0x98 ULONG PageHashAllocationErrors; //0x9c ULONGLONG FailedHashPageFrameIndex; //0xa0 ULONG CheckZeroCount; //0xa8 volatile LONG ZeroedPageSingleBitErrorsDetected; //0xac volatile LONG BadPagesDetected; //0xb0 ULONG BadPagesInserted; //0xb4 struct _WORK_QUEUE_ITEM BadPageInsertWorkItem; //0xb8 LONG ScrubPasses; //0xd8 LONG ScrubBadPagesFound; //0xdc ULONG UserViewFailures; //0xe0 ULONG UserViewCollisionFailures; //0xe4 ULONG UserAllocateFailures; //0xe8 ULONG UserAllocateCollisionFailures; //0xec struct _MI_RESAVAIL_FAILURES ResavailFailures; //0xf0 volatile LONG BadPhysicalMapsEarly; //0xf8 volatile LONG BadPhysicalMaps; //0xfc };