_VI_DEADLOCK_NODE

//0xd0 bytes (sizeof) struct _VI_DEADLOCK_NODE { struct _VI_DEADLOCK_NODE* Parent; //0x0 struct _LIST_ENTRY ChildrenList; //0x8 struct _LIST_ENTRY SiblingsList; //0x18 union { struct _LIST_ENTRY ResourceList; //0x28 struct _LIST_ENTRY FreeListEntry; //0x28 }; struct _VI_DEADLOCK_RESOURCE* Root; //0x38 struct _VI_DEADLOCK_THREAD* ThreadEntry; //0x40 union { ULONG Active:1; //0x48 ULONG OnlyTryAcquireUsed:1; //0x48 ULONG ReleasedOutOfOrder:1; //0x48 ULONG SequenceNumber:29; //0x48 ULONG Whole; //0x48 } u1; //0x48 LONG ChildrenCount; //0x4c VOID* StackTrace[8]; //0x50 VOID* ParentStackTrace[8]; //0x90 };