//0x58 bytes (sizeof)
struct _EXP_POOL_CONTEXT
{
struct _EXP_POOL_CONTEXT_HEADER Header; //0x0
struct RTL_HP_ENV_HANDLE EnvHandle; //0x8
struct _EX_RUNDOWN_REF Rundown; //0x18
struct _LIST_ENTRY PoolLink; //0x20
ULONGLONG Tag; //0x30
struct _UNICODE_STRING Name; //0x38
ULONG NodeCount; //0x48
struct _SEGMENT_HEAP* Node[1]; //0x50
};