//0x8 bytes (sizeof)
union _HEAP_LFH_THREAD_DATA
{
struct
{
USHORT SlotMapRef; //0x0
USHORT HeatMapRef; //0x2
};
struct
{
UCHAR CachedProcIndex; //0x4
UCHAR ContentionRemapCount; //0x5
};
struct
{
USHORT Spare; //0x6
};
VOID* AllBits; //0x0
};