_KLOCK_ENTRY_LOCK_STATE

//0x8 bytes (sizeof) union _KLOCK_ENTRY_LOCK_STATE { ULONGLONG CrossThreadReleasable:1; //0x0 ULONGLONG Busy:1; //0x0 ULONGLONG Reserved:61; //0x0 ULONGLONG InTree:1; //0x0 VOID* LockState; //0x0 };