_MI_STANDBY_STATE

//0x160 bytes (sizeof) struct _MI_STANDBY_STATE { ULONGLONG FirstDecayPage; //0x0 union _SLIST_HEADER PfnDecayFreeSList; //0x10 volatile LONG DecayPfnLock; //0x20 struct _RTL_BITMAP DecayPfnsToBeFreed; //0x28 ULONG DecayPfnsToBeFreedBuffer[64]; //0x38 union _SLIST_HEADER PageHeatListSlist; //0x140 volatile LONG PageHeatListDisableAllocation; //0x150 volatile ULONG TransitionPagesMadeCold; //0x154 };