_PROCESS_EXECUTION_STATE

//0x1 bytes (sizeof) union _PROCESS_EXECUTION_STATE { CHAR State; //0x0 UCHAR ProcessFrozen:1; //0x0 UCHAR ProcessSwapped:1; //0x0 UCHAR ProcessGraphicsFreezeOptimized:1; //0x0 UCHAR Reserved:5; //0x0 };