_MI_SECTION_WOW_STATE

//0x40 bytes (sizeof) struct _MI_SECTION_WOW_STATE { struct _RTL_BITMAP_EX ImageBitMap; //0x0 struct _MI_DLL_OVERFLOW_AREA OverflowArea; //0x10 struct _SECTION* CfgBitMapSection; //0x30 struct _CONTROL_AREA* CfgBitMapControlArea; //0x38 };