_OWNER_ENTRY

//0x10 bytes (sizeof) struct _OWNER_ENTRY { ULONGLONG OwnerThread; //0x0 union { struct { ULONG IoPriorityBoosted:1; //0x8 ULONG OwnerReferenced:1; //0x8 ULONG OwnerCount:30; //0x8 }; ULONG TableSize; //0x8 }; };

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