//0x150 bytes (sizeof)
struct _OBJECT_DIRECTORY
{
struct _OBJECT_DIRECTORY_ENTRY* HashBuckets[37]; //0x0
struct _EX_PUSH_LOCK Lock; //0x128
union
{
struct _DEVICE_MAP* DeviceMap; //0x130
struct _OBJECT_DIRECTORY* ShadowDirectory; //0x130
};
ULONG SessionId; //0x138
VOID* NamespaceEntry; //0x140
ULONG Flags; //0x148
};