_OBJECT_DIRECTORY

//0x150 bytes (sizeof) struct _OBJECT_DIRECTORY { struct _OBJECT_DIRECTORY_ENTRY* HashBuckets[37]; //0x0 struct _EX_PUSH_LOCK Lock; //0x128 union { struct _DEVICE_MAP* DeviceMap; //0x130 struct _OBJECT_DIRECTORY* ShadowDirectory; //0x130 }; ULONG SessionId; //0x138 VOID* NamespaceEntry; //0x140 ULONG Flags; //0x148 };