_ALPC_PORT

//0x1c0 bytes (sizeof) struct _ALPC_PORT { struct _LIST_ENTRY PortListEntry; //0x0 struct _ALPC_COMMUNICATION_INFO* CommunicationInfo; //0x10 struct _EPROCESS* OwnerProcess; //0x18 VOID* CompletionPort; //0x20 VOID* CompletionKey; //0x28 struct _ALPC_COMPLETION_PACKET_LOOKASIDE* CompletionPacketLookaside; //0x30 VOID* PortContext; //0x38 struct _SECURITY_CLIENT_CONTEXT StaticSecurity; //0x40 struct _EX_PUSH_LOCK IncomingQueueLock; //0x88 struct _LIST_ENTRY MainQueue; //0x90 struct _LIST_ENTRY LargeMessageQueue; //0xa0 struct _EX_PUSH_LOCK PendingQueueLock; //0xb0 struct _LIST_ENTRY PendingQueue; //0xb8 struct _EX_PUSH_LOCK WaitQueueLock; //0xc8 struct _LIST_ENTRY WaitQueue; //0xd0 union { struct _KSEMAPHORE* Semaphore; //0xe0 struct _KEVENT* DummyEvent; //0xe0 }; struct _ALPC_PORT_ATTRIBUTES PortAttributes; //0xe8 struct _EX_PUSH_LOCK ResourceListLock; //0x130 struct _LIST_ENTRY ResourceListHead; //0x138 struct _EX_PUSH_LOCK PortObjectLock; //0x148 struct _ALPC_COMPLETION_LIST* CompletionList; //0x150 struct _CALLBACK_OBJECT* CallbackObject; //0x158 VOID* CallbackContext; //0x160 struct _LIST_ENTRY CanceledQueue; //0x168 LONG SequenceNo; //0x178 LONG ReferenceNo; //0x17c struct _PALPC_PORT_REFERENCE_WAIT_BLOCK* ReferenceNoWait; //0x180 union { struct { ULONG Initialized:1; //0x188 ULONG Type:2; //0x188 ULONG ConnectionPending:1; //0x188 ULONG ConnectionRefused:1; //0x188 ULONG Disconnected:1; //0x188 ULONG Closed:1; //0x188 ULONG NoFlushOnClose:1; //0x188 ULONG ReturnExtendedInfo:1; //0x188 ULONG Waitable:1; //0x188 ULONG DynamicSecurity:1; //0x188 ULONG Wow64CompletionList:1; //0x188 ULONG Lpc:1; //0x188 ULONG LpcToLpc:1; //0x188 ULONG HasCompletionList:1; //0x188 ULONG HadCompletionList:1; //0x188 ULONG EnableCompletionList:1; //0x188 } s1; //0x188 ULONG State; //0x188 } u1; //0x188 struct _ALPC_PORT* TargetQueuePort; //0x190 struct _ALPC_PORT* TargetSequencePort; //0x198 struct _KALPC_MESSAGE* CachedMessage; //0x1a0 ULONG MainQueueLength; //0x1a8 ULONG LargeMessageQueueLength; //0x1ac ULONG PendingQueueLength; //0x1b0 ULONG CanceledQueueLength; //0x1b4 ULONG WaitQueueLength; //0x1b8 };