//0x28 bytes (sizeof)
struct _OB_DUPLICATE_OBJECT_STATE
{
struct _EPROCESS* SourceProcess; //0x0
VOID* SourceHandle; //0x8
VOID* Object; //0x10
ULONG TargetAccess; //0x18
struct _HANDLE_TABLE_ENTRY_INFO ObjectInfo; //0x1c
ULONG HandleAttributes; //0x20
};