//0x1c8 bytes (sizeof)
struct _PROCESSOR_POWER_STATE
{
struct _PPM_IDLE_STATES* IdleStates; //0x0
struct _PROC_IDLE_ACCOUNTING* IdleAccounting; //0x8
struct _PLATFORM_IDLE_ACCOUNTING* PlatformIdleAccounting; //0x10
ULONGLONG IdleTimeLast; //0x18
ULONGLONG IdleTimeTotal; //0x20
ULONGLONG IdleTimeEntry; //0x28
ULONGLONG Reserved; //0x30
struct _PROC_IDLE_POLICY IdlePolicy; //0x38
unionvolatile _PPM_IDLE_SYNCHRONIZATION_STATE Synchronization; //0x40
struct _PROC_FEEDBACK PerfFeedback; //0x48
enum _PROC_HYPERVISOR_STATE Hypervisor; //0xb8
ULONG LastSysTime; //0xbc
ULONGLONG WmiDispatchPtr; //0xc0
LONG WmiInterfaceEnabled; //0xc8
struct _PPM_FFH_THROTTLE_STATE_INFO FFHThrottleStateInfo; //0xd0
struct _KDPC PerfActionDpc; //0xf0
volatile LONG PerfActionMask; //0x130
struct _PROC_IDLE_SNAP HvIdleCheck; //0x138
struct _PROC_PERF_SNAP PerfCheck; //0x148
struct _PROC_PERF_DOMAIN* Domain; //0x188
struct _PROC_PERF_CONSTRAINT* PerfConstraint; //0x190
struct _PPM_CONCURRENCY_ACCOUNTING* Concurrency; //0x198
struct _PROC_PERF_LOAD* Load; //0x1a0
struct _PROC_PERF_HISTORY* PerfHistory; //0x1a8
UCHAR GuaranteedPerformancePercent; //0x1b0
UCHAR HvTargetState; //0x1b1
UCHAR Parked; //0x1b2
UCHAR OverUtilized; //0x1b3
ULONG LatestPerformancePercent; //0x1b4
ULONG AveragePerformancePercent; //0x1b8
ULONG LatestAffinitizedPercent; //0x1bc
ULONG Utility; //0x1c0
ULONG AffinitizedUtility; //0x1c4
};