_ALPC_PORT

//0x198 bytes (sizeof) struct _ALPC_PORT { struct _LIST_ENTRY PortListEntry; //0x0 struct _ALPC_COMMUNICATION_INFO* CommunicationInfo; //0x10 struct _EPROCESS* OwnerProcess; //0x18 ULONG SequenceNo; //0x20 VOID* CompletionPort; //0x28 VOID* CompletionKey; //0x30 struct _ALPC_COMPLETION_PACKET_LOOKASIDE* CompletionPacketLookaside; //0x38 VOID* PortContext; //0x40 struct _SECURITY_CLIENT_CONTEXT StaticSecurity; //0x48 struct _LIST_ENTRY MainQueue; //0x90 struct _LIST_ENTRY PendingQueue; //0xa0 struct _LIST_ENTRY LargeMessageQueue; //0xb0 struct _LIST_ENTRY WaitQueue; //0xc0 union { struct _KSEMAPHORE* Semaphore; //0xd0 struct _KEVENT* DummyEvent; //0xd0 }; struct _EX_PUSH_LOCK Lock; //0xd8 struct _ALPC_PORT_ATTRIBUTES PortAttributes; //0xe0 struct _EX_PUSH_LOCK ResourceListLock; //0x128 struct _LIST_ENTRY ResourceListHead; //0x130 struct _ALPC_COMPLETION_LIST* CompletionList; //0x140 struct _ALPC_MESSAGE_ZONE* MessageZone; //0x148 struct _LIST_ENTRY CanceledQueue; //0x150 union { struct { ULONG Initialized:1; //0x160 ULONG Type:2; //0x160 ULONG ConnectionPending:1; //0x160 ULONG ConnectionRefused:1; //0x160 ULONG Disconnected:1; //0x160 ULONG Closed:1; //0x160 ULONG NoFlushOnClose:1; //0x160 ULONG ReturnExtendedInfo:1; //0x160 ULONG Waitable:1; //0x160 ULONG DynamicSecurity:1; //0x160 ULONG Wow64CompletionList:1; //0x160 ULONG Lpc:1; //0x160 ULONG LpcToLpc:1; //0x160 ULONG HasCompletionList:1; //0x160 ULONG HadCompletionList:1; //0x160 } s1; //0x160 ULONG State; //0x160 } u1; //0x160 struct _ALPC_PORT* TargetQueuePort; //0x168 struct _ALPC_PORT* TargetSequencePort; //0x170 struct _KALPC_MESSAGE* Message; //0x178 ULONG MainQueueLength; //0x180 ULONG PendingQueueLength; //0x184 ULONG LargeMessageQueueLength; //0x188 ULONG CanceledQueueLength; //0x18c ULONG WaitQueueLength; //0x190 };