//0x30 bytes (sizeof)
struct _VI_DEADLOCK_THREAD
{
struct _KTHREAD* Thread; //0x0
struct _VI_DEADLOCK_NODE* CurrentSpinNode; //0x8
struct _VI_DEADLOCK_NODE* CurrentOtherNode; //0x10
union
{
struct _LIST_ENTRY ListEntry; //0x18
struct _LIST_ENTRY FreeListEntry; //0x18
};
ULONG NodeCount; //0x28
ULONG PagingCount; //0x2c
};