_HEAP_LOOKASIDE

//0x40 bytes (sizeof) struct _HEAP_LOOKASIDE { struct _SLIST_HEADER ListHead; //0x0 USHORT Depth; //0x10 USHORT MaximumDepth; //0x12 ULONG TotalAllocates; //0x14 ULONG AllocateMisses; //0x18 ULONG TotalFrees; //0x1c ULONG FreeMisses; //0x20 ULONG LastTotalAllocates; //0x24 ULONG LastAllocateMisses; //0x28 ULONG Counters[2]; //0x2c };