//0x40 bytes (sizeof)
struct _HEAP_LOOKASIDE
{
struct _SLIST_HEADER ListHead; //0x0
USHORT Depth; //0x10
USHORT MaximumDepth; //0x12
ULONG TotalAllocates; //0x14
ULONG AllocateMisses; //0x18
ULONG TotalFrees; //0x1c
ULONG FreeMisses; //0x20
ULONG LastTotalAllocates; //0x24
ULONG LastAllocateMisses; //0x28
ULONG Counters[2]; //0x2c
};