_OBJECT_TYPE

//0x2c0 bytes (sizeof) struct _OBJECT_TYPE { struct _ERESOURCE Mutex; //0x0 struct _LIST_ENTRY TypeList; //0x68 struct _UNICODE_STRING Name; //0x78 VOID* DefaultObject; //0x88 ULONG Index; //0x90 ULONG TotalNumberOfObjects; //0x94 ULONG TotalNumberOfHandles; //0x98 ULONG HighWaterNumberOfObjects; //0x9c ULONG HighWaterNumberOfHandles; //0xa0 struct _OBJECT_TYPE_INITIALIZER TypeInfo; //0xa8 ULONG Key; //0x118 struct _ERESOURCE ObjectLocks[4]; //0x120 };