//0x2c0 bytes (sizeof)
struct _OBJECT_TYPE
{
struct _ERESOURCE Mutex; //0x0
struct _LIST_ENTRY TypeList; //0x68
struct _UNICODE_STRING Name; //0x78
VOID* DefaultObject; //0x88
ULONG Index; //0x90
ULONG TotalNumberOfObjects; //0x94
ULONG TotalNumberOfHandles; //0x98
ULONG HighWaterNumberOfObjects; //0x9c
ULONG HighWaterNumberOfHandles; //0xa0
struct _OBJECT_TYPE_INITIALIZER TypeInfo; //0xa8
ULONG Key; //0x118
struct _ERESOURCE ObjectLocks[4]; //0x120
};