//0x30 bytes (sizeof)
struct _SUBSECTION
{
struct _CONTROL_AREA* ControlArea; //0x0
union
{
ULONG LongFlags; //0x8
struct _MMSUBSECTION_FLAGS SubsectionFlags; //0x8
} u; //0x8
ULONG StartingSector; //0xc
ULONG NumberOfFullSectors; //0x10
struct _MMPTE* SubsectionBase; //0x18
ULONG UnusedPtes; //0x20
ULONG PtesInSubsection; //0x24
struct _SUBSECTION* NextSubsection; //0x28
};