//0x80 bytes (sizeof)
struct _MBCB
{
SHORT NodeTypeCode; //0x0
SHORT NodeIsInZone; //0x2
ULONG PagesToWrite; //0x4
ULONG DirtyPages; //0x8
ULONG Reserved; //0xc
struct _LIST_ENTRY BitmapRanges; //0x10
LONGLONG ResumeWritePage; //0x18
struct _BITMAP_RANGE BitmapRange1; //0x20
struct _BITMAP_RANGE BitmapRange2; //0x40
struct _BITMAP_RANGE BitmapRange3; //0x60
};