//0x20 bytes (sizeof)
struct _SUBSECTION
{
struct _CONTROL_AREA* ControlArea; //0x0
union
{
ULONG LongFlags; //0x4
struct _MMSUBSECTION_FLAGS SubsectionFlags; //0x4
} u; //0x4
ULONG StartingSector; //0x8
ULONG NumberOfFullSectors; //0xc
struct _MMPTE* SubsectionBase; //0x10
ULONG UnusedPtes; //0x14
ULONG PtesInSubsection; //0x18
struct _SUBSECTION* NextSubsection; //0x1c
};