//0xa0 bytes (sizeof)
struct _POP_FX_WORK_POOL
{
    struct _POP_FX_PLUGIN* Plugin;                                          //0x0
    ULONG EmergencyWorkQueueLock;                                           //0x4
    struct _LIST_ENTRY EmergencyWorkQueue;                                  //0x8
    struct _KSEMAPHORE WorkPoolQueues[2];                                   //0x10
    volatile LONG WorkItemStatus;                                           //0x38
    struct _POP_FX_WORK_POOL_ITEM WorkItems[4];                             //0x3c
    struct _KTHREAD* EmergencyWorkerThread;                                 //0x8c
    struct _KTHREAD* DynamicWorkerThreads[4];                               //0x90
};