//0x50 bytes (sizeof)
struct _POP_DISPLAY_RESUME_CONTEXT
{
struct _WORK_QUEUE_ITEM WorkItem; //0x0
struct _ETHREAD* WorkerThread; //0x10
struct _KEVENT PrepareUIEvent; //0x14
struct _KEVENT PowerOnEvent; //0x24
struct _KEVENT DoneEvent; //0x34
ULONG WorkerQueued; //0x44
ULONG WorkerAbort; //0x48
ULONG NoResumeUI; //0x4c
};