_OBJECT_DIRECTORY

//0xa4 bytes (sizeof) struct _OBJECT_DIRECTORY { struct _OBJECT_DIRECTORY_ENTRY* HashBuckets[37]; //0x0 struct _EX_PUSH_LOCK Lock; //0x94 struct _DEVICE_MAP* DeviceMap; //0x98 ULONG SessionId; //0x9c USHORT Reserved; //0xa0 USHORT SymbolicLinkUsageCount; //0xa2 };