//0xfb8 bytes (sizeof)
struct _TEB
{
struct _NT_TIB NtTib; //0x0
VOID* EnvironmentPointer; //0x1c
struct _CLIENT_ID ClientId; //0x20
VOID* ActiveRpcHandle; //0x28
VOID* ThreadLocalStoragePointer; //0x2c
struct _PEB* ProcessEnvironmentBlock; //0x30
ULONG LastErrorValue; //0x34
ULONG CountOfOwnedCriticalSections; //0x38
VOID* CsrClientThread; //0x3c
VOID* Win32ThreadInfo; //0x40
ULONG User32Reserved[26]; //0x44
ULONG UserReserved[5]; //0xac
VOID* WOW32Reserved; //0xc0
ULONG CurrentLocale; //0xc4
ULONG FpSoftwareStatusRegister; //0xc8
VOID* SystemReserved1[54]; //0xcc
LONG ExceptionCode; //0x1a4
struct _ACTIVATION_CONTEXT_STACK ActivationContextStack; //0x1a8
UCHAR SpareBytes1[24]; //0x1bc
struct _GDI_TEB_BATCH GdiTebBatch; //0x1d4
struct _CLIENT_ID RealClientId; //0x6b4
VOID* GdiCachedProcessHandle; //0x6bc
ULONG GdiClientPID; //0x6c0
ULONG GdiClientTID; //0x6c4
VOID* GdiThreadLocalInfo; //0x6c8
ULONG Win32ClientInfo[62]; //0x6cc
VOID* glDispatchTable[233]; //0x7c4
ULONG glReserved1[29]; //0xb68
VOID* glReserved2; //0xbdc
VOID* glSectionInfo; //0xbe0
VOID* glSection; //0xbe4
VOID* glTable; //0xbe8
VOID* glCurrentRC; //0xbec
VOID* glContext; //0xbf0
ULONG LastStatusValue; //0xbf4
struct _UNICODE_STRING StaticUnicodeString; //0xbf8
USHORT StaticUnicodeBuffer[261]; //0xc00
VOID* DeallocationStack; //0xe0c
VOID* TlsSlots[64]; //0xe10
struct _LIST_ENTRY TlsLinks; //0xf10
VOID* Vdm; //0xf18
VOID* ReservedForNtRpc; //0xf1c
VOID* DbgSsReserved[2]; //0xf20
ULONG HardErrorsAreDisabled; //0xf28
VOID* Instrumentation[16]; //0xf2c
VOID* WinSockData; //0xf6c
ULONG GdiBatchCount; //0xf70
UCHAR InDbgPrint; //0xf74
UCHAR FreeStackOnTermination; //0xf75
UCHAR HasFiberData; //0xf76
UCHAR IdealProcessor; //0xf77
ULONG Spare3; //0xf78
VOID* ReservedForPerf; //0xf7c
VOID* ReservedForOle; //0xf80
ULONG WaitingOnLoaderLock; //0xf84
struct _Wx86ThreadState Wx86Thread; //0xf88
VOID** TlsExpansionSlots; //0xf94
ULONG ImpersonationLocale; //0xf98
ULONG IsImpersonating; //0xf9c
VOID* NlsCache; //0xfa0
VOID* pShimData; //0xfa4
ULONG HeapVirtualAffinity; //0xfa8
VOID* CurrentTransactionHandle; //0xfac
struct _TEB_ACTIVE_FRAME* ActiveFrame; //0xfb0
UCHAR SafeThunkCall; //0xfb4
UCHAR BooleanSpare[3]; //0xfb5
};