//0x68 bytes (sizeof)
struct _VI_DEADLOCK_NODE
{
    struct _VI_DEADLOCK_NODE* Parent;                                       //0x0
    struct _LIST_ENTRY ChildrenList;                                        //0x4
    struct _LIST_ENTRY SiblingsList;                                        //0xc
    union
    {
        struct _LIST_ENTRY ResourceList;                                    //0x14
        struct _LIST_ENTRY FreeListEntry;                                   //0x14
    };
    struct _VI_DEADLOCK_RESOURCE* Root;                                     //0x1c
    struct _VI_DEADLOCK_THREAD* ThreadEntry;                                //0x20
    ULONG Active:1;                                                         //0x24
    ULONG OnlyTryAcquireUsed:1;                                             //0x24
    ULONG SequenceNumber:30;                                                //0x24
    VOID* StackTrace[8];                                                    //0x28
    VOID* ParentStackTrace[8];                                              //0x48
};