//0x1d8 bytes (sizeof)
struct _PROCESSOR_POWER_STATE
{
struct _PPM_IDLE_STATES* IdleStates; //0x0
struct _PROC_IDLE_ACCOUNTING* IdleAccounting; //0x8
ULONGLONG IdleTimeLast; //0x10
ULONGLONG IdleTimeTotal; //0x18
volatile ULONGLONG IdleTimeEntry; //0x20
ULONGLONG IdleTimeExpiration; //0x28
UCHAR NonInterruptibleTransition; //0x30
UCHAR PepWokenTransition; //0x31
UCHAR EfficiencyClass; //0x32
UCHAR SchedulingClass; //0x33
ULONG TargetIdleState; //0x34
struct _PROC_IDLE_POLICY IdlePolicy; //0x38
unionvolatile _PPM_IDLE_SYNCHRONIZATION_STATE Synchronization; //0x40
struct _PROC_FEEDBACK PerfFeedback; //0x48
enum _PROC_HYPERVISOR_STATE Hypervisor; //0xd8
ULONG LastSysTime; //0xdc
ULONGLONG WmiDispatchPtr; //0xe0
LONG WmiInterfaceEnabled; //0xe8
struct _PPM_FFH_THROTTLE_STATE_INFO FFHThrottleStateInfo; //0xf0
struct _KDPC PerfActionDpc; //0x110
volatile LONG PerfActionMask; //0x150
struct _PROC_IDLE_SNAP HvIdleCheck; //0x158
struct _PROC_PERF_CHECK* PerfCheck; //0x168
struct _PROC_PERF_DOMAIN* Domain; //0x170
struct _PROC_PERF_CONSTRAINT* PerfConstraint; //0x178
struct _PPM_CONCURRENCY_ACCOUNTING* Concurrency; //0x180
struct _PPM_CONCURRENCY_ACCOUNTING* ClassConcurrency; //0x188
struct _PROC_PERF_LOAD* Load; //0x190
struct _PROC_PERF_HISTORY* PerfHistory; //0x198
UCHAR GuaranteedPerformancePercent; //0x1a0
UCHAR HvTargetState; //0x1a1
UCHAR Parked; //0x1a2
ULONG LatestPerformancePercent; //0x1a4
ULONG AveragePerformancePercent; //0x1a8
ULONG LatestAffinitizedPercent; //0x1ac
ULONG RelativePerformance; //0x1b0
ULONG Utility; //0x1b4
ULONG AffinitizedUtility; //0x1b8
union
{
ULONGLONG SnapTimeLast; //0x1c0
ULONGLONG EnergyConsumed; //0x1c0
};
ULONGLONG ActiveTime; //0x1c8
ULONGLONG TotalTime; //0x1d0
};