_PROC_PERF_DOMAIN

//0x1e0 bytes (sizeof) struct _PROC_PERF_DOMAIN { struct _LIST_ENTRY Link; //0x0 struct _KPRCB* Master; //0x10 struct _KAFFINITY_EX Members; //0x18 ULONGLONG DomainContext; //0xc0 ULONG ProcessorCount; //0xc8 UCHAR EfficiencyClass; //0xcc UCHAR NominalPerformanceClass; //0xcd UCHAR HighestPerformanceClass; //0xce UCHAR Spare; //0xcf struct _PROC_PERF_CONSTRAINT* Processors; //0xd0 VOID (*GetFFHThrottleState)(ULONGLONG* arg1); //0xd8 VOID (*TimeWindowHandler)(ULONGLONG arg1, ULONG arg2); //0xe0 VOID (*BoostPolicyHandler)(ULONGLONG arg1, ULONG arg2); //0xe8 VOID (*BoostModeHandler)(ULONGLONG arg1, ULONG arg2); //0xf0 VOID (*EnergyPerfPreferenceHandler)(ULONGLONG arg1, ULONG arg2); //0xf8 VOID (*AutonomousActivityWindowHandler)(ULONGLONG arg1, ULONG arg2); //0x100 VOID (*AutonomousModeHandler)(ULONGLONG arg1, ULONG arg2); //0x108 VOID (*ReinitializeHandler)(ULONGLONG arg1); //0x110 ULONG (*PerfSelectionHandler)(ULONGLONG arg1, ULONG arg2, ULONG arg3, ULONG arg4, ULONG arg5, ULONG arg6, ULONG arg7, ULONG* arg8, ULONGLONG* arg9); //0x118 VOID (*PerfControlHandler)(ULONGLONG arg1, struct _PERF_CONTROL_STATE_SELECTION* arg2, UCHAR arg3, UCHAR arg4); //0x120 VOID (*DomainPerfControlHandler)(ULONGLONG arg1, struct _PERF_CONTROL_STATE_SELECTION* arg2, UCHAR arg3, UCHAR arg4); //0x128 ULONG MaxFrequency; //0x130 ULONG NominalFrequency; //0x134 ULONG MaxPercent; //0x138 ULONG MinPerfPercent; //0x13c ULONG MinThrottlePercent; //0x140 ULONGLONG MinimumRelativePerformance; //0x148 ULONGLONG NominalRelativePerformance; //0x150 UCHAR NominalRelativePerformancePercent; //0x158 UCHAR Coordination; //0x159 UCHAR HardPlatformCap; //0x15a UCHAR AffinitizeControl; //0x15b UCHAR EfficientThrottle; //0x15c UCHAR AllowVirtualHeterogeneity; //0x15d UCHAR InitiateAllProcessors; //0x15e UCHAR AutonomousMode; //0x15f ULONG DesiredPercent; //0x160 ULONG MaxPolicyPercent; //0x164 ULONG MaxEquivalentFrequencyPercent; //0x168 ULONG MinPolicyPercent; //0x16c ULONG GuaranteedPercent; //0x170 ULONG SelectionGeneration; //0x174 ULONG BackgroundSelectionGeneration; //0x178 struct _PERF_CONTROL_STATE_SELECTION Selection; //0x180 struct _PERF_CONTROL_STATE_SELECTION BackgroundSelection; //0x1a8 ULONGLONG PerfChangeTime; //0x1d0 ULONG PerfChangeIntervalCount; //0x1d8 UCHAR Force; //0x1dc UCHAR ProvideGuidance; //0x1dd };