//0xd0 bytes (sizeof)
struct _OBJECT_TYPE
{
struct _LIST_ENTRY TypeList; //0x0
struct _UNICODE_STRING Name; //0x10
VOID* DefaultObject; //0x20
UCHAR Index; //0x28
ULONG TotalNumberOfObjects; //0x2c
ULONG TotalNumberOfHandles; //0x30
ULONG HighWaterNumberOfObjects; //0x34
ULONG HighWaterNumberOfHandles; //0x38
struct _OBJECT_TYPE_INITIALIZER TypeInfo; //0x40
struct _EX_PUSH_LOCK TypeLock; //0xb0
ULONG Key; //0xb8
struct _LIST_ENTRY CallbackList; //0xc0
};