_OBJECT_TYPE

//0xd0 bytes (sizeof) struct _OBJECT_TYPE { struct _LIST_ENTRY TypeList; //0x0 struct _UNICODE_STRING Name; //0x10 VOID* DefaultObject; //0x20 UCHAR Index; //0x28 ULONG TotalNumberOfObjects; //0x2c ULONG TotalNumberOfHandles; //0x30 ULONG HighWaterNumberOfObjects; //0x34 ULONG HighWaterNumberOfHandles; //0x38 struct _OBJECT_TYPE_INITIALIZER TypeInfo; //0x40 struct _EX_PUSH_LOCK TypeLock; //0xb0 ULONG Key; //0xb8 struct _LIST_ENTRY CallbackList; //0xc0 };