_VF_AVL_TREE

//0x40 bytes (sizeof) struct _VF_AVL_TREE { volatile LONG Lock; //0x0 VOID* NodeToFree; //0x8 ULONGLONG NodeRangeSize; //0x10 ULONGLONG NodeCount; //0x18 struct _VF_AVL_TABLE* Tables; //0x20 ULONG TablesNo; //0x28 union { ULONG NodeSize; //0x2c ULONG UseLookaside; //0x2c } u1; //0x2c };