_OBJECT_TYPE

//0x190 bytes (sizeof) struct _OBJECT_TYPE { struct _ERESOURCE Mutex; //0x0 struct _LIST_ENTRY TypeList; //0x38 struct _UNICODE_STRING Name; //0x40 VOID* DefaultObject; //0x48 ULONG Index; //0x4c ULONG TotalNumberOfObjects; //0x50 ULONG TotalNumberOfHandles; //0x54 ULONG HighWaterNumberOfObjects; //0x58 ULONG HighWaterNumberOfHandles; //0x5c struct _OBJECT_TYPE_INITIALIZER TypeInfo; //0x60 ULONG Key; //0xac struct _ERESOURCE ObjectLocks[4]; //0xb0 };