_VF_AVL_TREE

//0x40 bytes (sizeof) struct _VF_AVL_TREE { volatile LONG Lock; //0x0 VOID* NodeToFree; //0x4 ULONG NodeRangeSize; //0x8 ULONG NodeCount; //0xc struct _VF_AVL_TABLE* Tables; //0x10 ULONG TablesNo; //0x14 union { ULONG NodeSize; //0x18 ULONG UseLookaside; //0x18 } u1; //0x18 };