//0x40 bytes (sizeof)
struct _VF_AVL_TREE
{
volatile LONG Lock; //0x0
VOID* NodeToFree; //0x4
ULONG NodeRangeSize; //0x8
ULONG NodeCount; //0xc
struct _VF_AVL_TABLE* Tables; //0x10
ULONG TablesNo; //0x14
union
{
ULONG NodeSize; //0x18
ULONG UseLookaside; //0x18
} u1; //0x18
};